![]() ![]() To ensure that their program worked, I first used it to convert the demo and power-up cards that WERE released in America with their officially released American counterparts.Įvery single binary file was a perfect match, with the exception of the first 10 item cards (Mushroom, Fire Flower, Super Leaf, etc.) - For whatever bizarre reason, their unique identifiers had 10 subtracted from them. This program was ESSENTIAL in converting all of the JP binary e-Reader files for US usage. ![]() I also used the Checksum that Bangaio created a few months ago. I then started by using No-Intro's dumps of the Japanese SMA4 e-Reader cards, and using his dumps of the English SMA4 e-Reader cards as a cross-comparison at points. (Most of this info came from CaithSith2's website on e-Reader hacking/development). So, in order to accomplish this feat, what first I did was gather information on how Nintendo's binary data and header checksums worked for these files. When SMA4 first came out in 2003, there were 105 e-Reader cards released in Japan (actually, 106, where one of them was a promo version of the Super Leaf card), but only 43 of them came to America, with the other 62 never released or translated. I did this for people that want to experience these levels/power-ups/demo-playthroughs to their fullest translation on the original ROM and/or cartridge of Super Mario Advance 4 - as Nintendo had originally planned for the American market. Now, some of you might be asking why this is even necessary? The Wii-U re-release of SMA4 already includes all of the e-Reader levels, and with officially translated titles. ![]() Alternately, the binary data files can be converted into raw dot code images that a person can print out and use with an actual e-Reader. Needless to say, the resulting SAV files can then be converted and loaded and then loaded into an actual GBA cartridge. But just recently, I have finished work on translating ALL of the unreleased Super Mario Advance 4 e-Reader cards into English as digital binary files for use in emulator programs such as No$GBA, which feature e-reader/link cable functionality.
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